ZBrush Skin Material & Single Pass BPR

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With this tutorial, you'll learn how to create a Skin Material in ZBrush for a single pass render with BPR.

I will walk you through the process of creating a Skin Material in ZBrush from scratch. I will go over the various settings needed to create the 4 shaders that make up the Material and I will help you set it up so you can reuse it for other projects.

I will also share with you one of the methods I use to render images within ZBrush with a single pass using the Best Preview Render. We'll take a look at how to set up a document, light rig, render settings, filters and adjustments.

Level: Intermediate and expert.


  • The complete high-res eBook
  • The final Skin Shader
  • 1 ZTool with a textured and detailed demo head for testing
  • 1 ZTool of the bonus creature sketch